Wow! 2011 is almost over and 2012 is just around the corner! I simply cannot believe that another whole year has passed! Looking back on my goals for 2011, I achieved only two of them, and that was in the first month of the year. Since then, although I have been quite busy, there has [...]
View PostCharmed: RewardsDen Edition Lets Players Earn Free Gift Cards
Mind Juice Media today announces Charmed: RewardDen Edition, an exciting new version of its popular iPhone/iPod touch puzzle game, Charmed, which allows players to earn points which can be used to purchase real-world gift cards for some of the most popular online stores. The new version was created in partnership with RewardsDen. It gives players [...]
View PostHow to Fix an App that Crashes in Release but not Debug
I recently submitted version 1.16 of Charmed to the App Store, which included a new OpenFeint version, and a new Tap Me SDK version. In addition, this was the first version of Charmed to be built under any version of Xcode 4.x. Everything seemed to go smoothly with the submission and it was soon posted [...]
View PostTowards a Solution to App Store Clutter
Back when the iPhone 4 came out I created a nice little flashlight app, as I expected it would be a popular utility and a pretty easy one to create. I didn’t own an iPhone 4 though, so I had to send ad hoc builds to a friend of mine to test if it was [...]
View Post“Executable Was Signed With Invalid Entitlements” Error in Debug Version!
OK, this one took me a while to track down, so I thought I’d share the resolution in case anyone else happens to run into the same problem. I’ve been having a problem with the code signing on a few of my apps recently. While I was at 360|iDev in Denver last month, I needed [...]
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